IMMERSIVE EXPERIMENTS

IMMERSIVE EXPERIMENTS

I started my UX prototyping journey with the Intel RealSense technology back in the year 2013. With a growing interest in the immersive tech and design, I began these experiments obtaining guidance from mentors at Intel, my professors at IU, and help from the AVL lab at IU, Indianapolis.

These are my independent projects completed between 2013 and 2018.

Google ARCore and MS HoloLens interactive prototypes

Google ARCore and MS HoloLens interactive prototypes

Here are some of my latest experiments using Google ARCore and Microsoft HoloLens for demonstrating automotive use cases.
 

Here are some of my latest experiments using Google ARCore and Microsoft HoloLens for demonstrating automotive use cases.
 

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ARCore uses cases- Blue Indy car rental experience, Locating missing keys

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In-Car Virtual Instrument cluster

Intel RealSense Technology Experiments

Intel RealSense Technology Experiments

I have used the Intel RealSense Camera and the SDK to achieve the below gestural interactions. With the support enabled for Unity, I have used the specific gestures (palm open | palm closed, thumbs-up | thumbs-down, pinch, palm hover) mapping to specific interactions (start | stop, circular menu, rotate).

I have used the Intel RealSense Camera and the SDK to achieve the below gestural interactions. With the support enabled for Unity, I have used the specific gestures (palm open | palm closed, thumbs-up | thumbs-down, pinch, palm hover) mapping to specific interactions (start | stop, circular menu, rotate).

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Continuous hand tracking, gesture recognition from outside view

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A closer look at the interactions — 3D object manipulation, start-stop actions

A closer look at the interactions — 3D object manipulation, start-stop actions

Demo Apps

Demo Apps

I have independently designed and developed two application — MagSense and Royal Feathers during the challenge and both made it to the list of top 20 best demo apps.

I have independently designed and developed two application — MagSense and Royal Feathers during the challenge and both made it to the list of top 20 best demo apps.

MagSense

MagSense

Concept: An Immersive way of interacting with a magazine content.
The content on the page is being recognized to produce augmented digital content and extended with user interactions using gestures, face recognition, and tracking.

Concept: An Immersive way of interacting with a magazine content.
The content on the page is being recognized to produce augmented digital content and extended with user interactions using gestures, face recognition, and tracking.

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Four individual use cases to demonstrate interactions with virtual digital content.

Game - Royal Feathers

Game - Royal Feathers

Concept: Immersive game-play experience.
I created the game story, 3D assets, sound, and designed the game levels. I used Unity to develop and delivered.

I designed the circular menu and inclined menu to accommodate best ergonomic support.

Concept: Immersive game-play experience.
I created the game story, 3D assets, sound, and designed the game levels. I used Unity to develop and delivered.

I designed the circular menu and inclined menu to accommodate best ergonomic support.

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Inclined menu interaction | game play | circular menu interactions

MergeVR Prototypes

MergeVR Prototypes

I participated in the MergeVR hackathon event and I designed and developed the below prototype apps for Android. I have used Vuforia, Unity to implement the interactions. My wonderful teammates and friends helped me with the game design, concept prototyping, story, and UX.

I participated in the MergeVR hackathon event and I designed and developed the below prototype apps for Android. I have used Vuforia, Unity to implement the interactions. My wonderful teammates and friends helped me with the game design, concept prototyping, story, and UX.

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Immersive music play and spatial sound experience using MergeVR technology.

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MergeVR gameplay experience using the holocube. Collect good raindrops to save the fish!

OpenVR and Vive prototype

OpenVR and Vive prototype

Virtual reality experiments and interactive exploration using Unity, OpenVR.

Virtual reality experiments and interactive exploration using Unity, OpenVR.

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Automotive use cases in VR- Aerodynamics for automotive, color manipulation.

AR use cases for automotive using OpenVR

AR use cases for automotive using OpenVR

I have used virtual reality to prototype navigation, see-through and blind-spot view AR use cases for automotive.

I have used virtual reality to prototype navigation, see-through and blind-spot view AR use cases for automotive.

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See-through and navigation use cases. AR HMD view realized in virtual reality.

Code for all the above projects available at Github

Code for all the above projects available at Github

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Copyrights 2018 @ Pruthviraj. All rights reserved.